Game OQ

Volledige gerenderde weergave van gameOQ.md.

Laatst gesynchroniseerd: 13 april 2026

Game OQ - Swapbound

Version: 0.1.0
Date: April 13, 2026
Status: Active prototype

1. Purpose

Verify that the current Swapbound game and editor operate according to the project specifications in a browser environment.

2. Preconditions

  • game IQ checks completed with no blocking issues
  • desktop browser available for keyboard-based play and editor interaction

3. OQ Test Cases

OQ ID Ref Test Expected Result Status
SG-OQ-01 Game FS Open site/swapbound/game.html Game loads without console/runtime errors Planned
SG-OQ-02 Game FS Play through early rooms/levels Shared-control core loop remains playable Planned
SG-OQ-03 Game FS Trigger checkpoint respawn and life-loss flow Respawn logic and lives behavior remain correct Planned
SG-OQ-04 Game FS Exercise block/switch/platform puzzle elements Core interactions remain solvable and readable Planned
SG-OQ-05 Game FS Trigger remap/keyswap mechanics Control state and overlays update correctly Planned
SG-OQ-06 Editor behavior Open site/swapbound/editor.html and edit content Editor authoring tools remain functional Planned
SG-OQ-07 Editor/runtime flow Use Test level from editor Runtime loads and plays the authored test payload Planned
SG-OQ-08 Content loading Load campaign via manifest-backed external files Published levels resolve and progression remains intact Planned
SG-OQ-09 i18n Toggle NL/EN on game/editor pages Language-sensitive UI text updates correctly Planned
SG-OQ-10 Docs routing Open site/docs/swapbound.html and linked game docs Public Swapbound docs pages are reachable and render correctly Planned

4. Acceptance

OQ is acceptable when the game remains playable, the editor-to-runtime workflow works, core puzzle mechanics remain stable, and the public documentation set is reachable.

Terug naar home